Go Package log: Difference between revisions

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=Elements=
=Elements=
 
==<tt>log.Fatal()</tt>, <tt>log.Fatalf()</tt>==
* <tt>[https://golang.org/pkg/log/#Fatal log.Fatal]</tt>: <tt>Fatal</tt> is equivalent to <tt>Print()</tt> followed by a call to <tt>os.Exit(1)</tt>.
{{External|https://golang.org/pkg/log/#Fatal}}
<code>Fatal</code> is equivalent to <code>Print()</code> followed by a call to <code>os.Exit(1)</code>.


=Recipes=
=Recipes=
Line 27: Line 28:
==Changing the Logging Device==
==Changing the Logging Device==


By default, the logger is set to write to <tt>stderr</tt>. To change that:
By default, the logger is set to write to <code>stderr</code>. To change that, execute <code>log.SetOutput()</code> from the <code>[[Go_Functions#init.28.29|init()]]</code> function, or at least before using the logging system.


===Log to <tt>stdout</tt>===
===Log to <tt>stdout</tt>===

Latest revision as of 21:11, 3 January 2024

External

Internal

Overview

The "log" package provides support for logging messages to stdout, stderr or custom devices.

import (
    "log"
)
...

log.Printf("something %s\n", "else")

Elements

log.Fatal(), log.Fatalf()

https://golang.org/pkg/log/#Fatal

Fatal is equivalent to Print() followed by a call to os.Exit(1).

Recipes

Changing the Logging Device

By default, the logger is set to write to stderr. To change that, execute log.SetOutput() from the init() function, or at least before using the logging system.

Log to stdout

import (
    "log"
    "os"
)
...
func init() {

    // change the device for logging to stdout
    log.SetOutput(os.Stdout)
}

Log to a File

import (
    "log"
    "os"
)
...
func init() {
   // change the device for logging to a custom file 
   fileName := "/tmp/somefile.log"
   f, err := os.Create(fileName)
   if err != nil {
      fmt.Printf("failed to open log file %s for writing\n", fileName)
      ...
   } else {
      log.SetOutput(f)
   }
}