Actor Model: Difference between revisions
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* [[Software Architecture#Subjects|Software Architecture]] | * [[Software Architecture#Subjects|Software Architecture]] | ||
* [[Object-Oriented Programming]] | |||
=Overview= | =Overview= |
Revision as of 17:44, 31 May 2018
External
- https://en.wikipedia.org/wiki/Actor_model
- https://en.wikipedia.org/wiki/Actor_model_theory
- https://en.wikipedia.org/wiki/Message_passing
- http://www.brianstorti.com/the-actor-model/
- https://anthonylebrun.silvrback.com/actors-vs-objects
Internal
Overview
The actor model is a mathematical model for concurrent computation. The model's primitive is the actor, which is an entity that sends and receives messages.
Concepts
Actor
An actor is a computation unit that maps each received message to:
- a finite set of messages sent to other actors.
- a new behavior - which will govern the response to the next messages.
- a finite set of new actors created.
The actor embodies all three essential elements of computation: processing, storage and communication.
An actor has an address, so other actor can send messages to it.