NIO Concepts: Difference between revisions

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NIO (Non-blocking IO) was introduced in Java 4 and enhanced with new File operations as NIO.2 in Java 7.  
NIO (Non-blocking IO) was introduced in Java 4 and enhanced with new File operations as NIO.2 in Java 7.  


The major improvement introduced by NIO was allowing non-blocking I/O operations from Java programs, by Until NIO, all that was available for I/O were Streams (<tt>java.io.*</tt>), and all operations with Streams are blocking: a thread waits until there is data to read from the Stream instance or until it can write to the Stream instance.
The major improvement introduced by NIO was to allow non-blocking I/O operations from Java programs. Until NIO, all that was available for I/O were Streams (<tt>java.io.*</tt>), and all operations with Streams are blocking: a thread waits until there is data to read from the Stream instance or until it can write to the Stream instance, so handling simultaneously multiple sources of data (concurrent network connections, for example) required multiple threads that would usually spend most of their time blocked waiting on I/O events. NIO offers access to underlying O/S non-blocking I/O facilities.





Revision as of 20:49, 19 January 2016

Internal

Overview

NIO (Non-blocking IO) was introduced in Java 4 and enhanced with new File operations as NIO.2 in Java 7.

The major improvement introduced by NIO was to allow non-blocking I/O operations from Java programs. Until NIO, all that was available for I/O were Streams (java.io.*), and all operations with Streams are blocking: a thread waits until there is data to read from the Stream instance or until it can write to the Stream instance, so handling simultaneously multiple sources of data (concurrent network connections, for example) required multiple threads that would usually spend most of their time blocked waiting on I/O events. NIO offers access to underlying O/S non-blocking I/O facilities.





Buffer

java.nio.Buffer is a linear, finite sequence of elements of a specific primitive type. Networking software uses ByteBuffers.

ByteBuffer

Channel

A channel represents an open connection to an entity such as a hardware device, a file, a network socket or a program component that is capable of performing one or more distinct I/O operations - for example reading or writing.

A channel is either opened or closed. A channel is open upon creation and once closed it remains closed.

Chanel are in general intended to be safe for multithreaded access.