Real-Time Computing: Difference between revisions
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{{External|https://en.wikipedia.org/wiki/Real-time_operating_system}} | {{External|https://en.wikipedia.org/wiki/Real-time_operating_system}} | ||
An operating system intended to serve real-time applications that process data as it comes, without [[#Buffer_Delay|buffer delays]]. | An operating system intended to serve real-time applications that process data as it comes, without [[#Buffer_Delay|buffer delays]]. The system attempts to insure the guaranteed response time, possibly at the expense of the throughput. | ||
=Real-time Constraint= | =Real-time Constraint= |
Revision as of 00:38, 19 April 2018
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Overview
A real-time system is subject to a "real-time constraint" - a guaranteed response within a specified time constraint between event to system response. Real-time systems control an environment by receiving data, processing it, and returning the results sufficiently quickly to affect the environment at that time.
Real-time Operating System
An operating system intended to serve real-time applications that process data as it comes, without buffer delays. The system attempts to insure the guaranteed response time, possibly at the expense of the throughput.
Real-time Constraint
A real-time constraint is a guaranteed response within a specified time constraint between event to system response. Real-time constraints are also referred to as "deadlines".