Custom systemd Unit and Unit File: Difference between revisions
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Line 25: | Line 25: | ||
[Service] | [Service] | ||
Type=oneshot | Type=oneshot | ||
ExecStart=/ | ExecStart=/home/minecraft/minecraft-server/minecraft start | ||
ExecStop=/ | ExecStop=/home/minecraft/minecraft-server/minecraft stop | ||
RemainAfterExit=yes | RemainAfterExit=yes | ||
Revision as of 22:37, 19 August 2023
Internal
Overview
This article describes the procedure to configure an arbitrary service minecraft
to be managed by systemd
. It includes the creation of corresponding unit file and systemd
configuration to start and stop the service automatically at boot, respectively shutdown.
Create the Unit File
Create the /etc/systemd/system/minecraft.service
unit file. As root:
touch /etc/systemd/system/minecraft.service
chmod 644 /etc/systemd/system/minecraft.service
For more details on the location of the unit files, see:
Configure the Unit File
Process Started and Stopped by Auxiliary Scripts
[Unit]
Description=Minecraft service
After=network.target
[Service]
Type=oneshot
ExecStart=/home/minecraft/minecraft-server/minecraft start
ExecStop=/home/minecraft/minecraft-server/minecraft stop
RemainAfterExit=yes
[Install]
WantedBy=multi-user.target
Also see:
Daemon Process that Forks and Creates Its Own PID File
[Unit] Description=MyService After=network.target [Service] ExecStart=/opt/myservice/bin/myservice Type=forking PIDFile=/var/run/myservice.pid [Install] WantedBy=multi-user.target
For more details on the content of the unit files, see systemd Concepts - Unit File Structure.
Notify systemd of the existence of the new unit file
systemctl daemon-reload
Enable at Boot
systemctl enable myservice.service
Exercise the Service
systemctl start myservice systemctl status hello systemctl restart hello systemctl stop hello