Custom systemd Unit and Unit File
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Internal
Overview
This article describes the procedure to configure an arbitrary service minecraft
to be managed by systemd
. It includes the creation of corresponding unit file and systemd
configuration to start and stop the service automatically at boot, respectively shutdown.
Create the Unit File
Create the /etc/systemd/system/minecraft.service
unit file.
For more details on the location of the unit files, see:
As root:
touch /etc/systemd/system/myservice.service
chmod 644 /etc/systemd/system/myservice.service
Configure the Unit File
Process Started and Stopped by Auxiliary Scripts
[Unit] Description=MyService After=network.target [Service] Type=oneshot ExecStart=/opt/myservice/bin/myservice start ExecStop=/opt/myservice/bin/myservice stop RemainAfterExit=yes [Install] WantedBy=multi-user.target
For more details on the content of the unit files, see systemd Concepts - Unit File Structure.
Daemon Process that Forks and Creates Its Own PID File
[Unit] Description=MyService After=network.target [Service] ExecStart=/opt/myservice/bin/myservice Type=forking PIDFile=/var/run/myservice.pid [Install] WantedBy=multi-user.target
For more details on the content of the unit files, see systemd Concepts - Unit File Structure.
Notify systemd of the existence of the new unit file
systemctl daemon-reload
Enable at Boot
systemctl enable myservice.service
Exercise the Service
systemctl start myservice systemctl status hello systemctl restart hello systemctl stop hello