Protocol Buffer Types
Internal
Overview
String
string some_string = 1;
The default value is empty string (""
). The field contains UTF-8 encoded or 7-bit ASCII text.
Boolean
bool some_bool = 1;
The default value is false
.
Scalar Number Types
int32, sint32
Signed integers on 32 bits (4 bytes).
int32 some_int = 1;
The default value is 0.
It allows to represent -2,147,483,648 to 2,147,483,647.
int32
does not encode negative values efficiently. sint32
does.
uint32
uint32
allows to represent 0 to 4,294,967,295.
fixed32
sfixed32
int64, sint64
Signed integers on 64 bits (8 bytes).
int64 some_int = 1;
The default value is 0.
It allows to represent -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807.
int64
does not encode negative values efficiently, sint64
does.
uint64
fixed64
sfixed64
float
double
Bytes
bytes some_bytes = 1;
The default value is the empty byte array.
List (Array)
Use pluralized names for repeated fields.
repeated <some_other_type> <field_name> = <tag>;
Example:
repeated int32 sizes = 1;
repeated string names = 1;
The default value is the empty list.
enum
The enum
must start with the tag 0. The default value is the first value and it is a good practice to use that value with an "UNSPECIFIED" semantics, as shown below.
enum
s can be defined at the top level of a .proto
file or they can be embedded.
Use PascalCase (with an initial capital) for enum type names and CAPITALS_WITH_UNDERSCORES for value names. Each enum value should end with a semicolon, not a comma. Prefer prefixing enum values instead of surrounding them in an enclosing message. Since some languages don’t support an enum being defined inside a “struct” type, this ensures a consistent approach across binding languages. The zero value enum should have the suffix UNSPECIFIED, because a server or application that gets an unexpected enum value will mark the field as unset in the proto instance. The field accessor will then return the default value, which for enum fields is the first enum value.
enum FooBar {
FOO_BAR_UNSPECIFIED = 0;
FOO_BAR_FIRST_VALUE = 1;
FOO_BAR_SECOND_VALUE = 2;
}
message Something {
FooBar foo_bar = 1;
}
To see what Go code is generated for an enum
, go to:
oneof
message SomeMessage {
int32 id = 1;
oneof something {
string some_string = 2;
int32 some_int = 3;
}
}
oneof
fields cannot be repeated with repeated
.
oneof
fields are complicated to evolve.