Go Integers

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Internal

Overview

Integers are designated by the following pre-declared type identifiers.

In most cases, we simply declare an int (signed integer) or uint (unsigned integer) and leave it to the compiler to allocate the right type of integer, depending on the underlying architecture. If we want to get specific, we can use:

  • Unsigned integers represented on the specified number of bits: uint8 (byte), uint16, uint32 (rune, also see strings), uint64.
  • Signed integers, represented on the specified number of bits: int8, int16, int32, int64. Internally they are stored in 2's complement representation.
  • Machine-dependent integers: uint, int and uintptr. int, for example, can be 4 bytes or 8 bytes long, depending on the underlying architecture.

When a regular integer is needed in the program, int should be the default.

The uninitialized value is 0.

Operators

Binary Operators

Arithmetic: +, -, *, /, %, <<, >>

Comparison: ==, !=, >, <, >=, <=

Boolean: &&, ||

byte

byte is unsigned int represented on a byte (uint8).

Indexing operator [] applied to strings return bytes.

Conversion between bytes and strings

A single byte can be converted to string as follows:

var b byte = 65 // decimal ASCII for "A"
str := string(b) // str is "A"

The following expression converts a string to a slice of bytes:

bytes := []byte("test")

The following expression converts a slice of bytes to string:

str := string(bytes)

Also see:

Conversion between Types

Integers as characters

i := 'A'
j := i + 1
fmt.Printf("%c %d\n", j, j)

Also see:

fmt.Printf()

Integers to Strings

i := 0
string(48 + i)